/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */
package Einheiten.Attribute;

import Schnittstellen.Audio.Sound;
import Schnittstellen.Audio.Soundset;

/**
 *
 * @author Geez
 */
public class Audio implements EditorAttribut {

    protected Sound bauloop;
    protected Soundset einheitenSoundset;

    public Audio() {
    }

    public Sound getBauloop() {
        return bauloop;
    }

    public void setBauloop(Sound bauloop) {
        this.bauloop = bauloop;
    }

    public Soundset getEinheitenSoundset() {
        return einheitenSoundset;
    }

    public void setEinheitenSoundset(Soundset einheitenSoundset) {
        this.einheitenSoundset = einheitenSoundset;
    }

    @Override
    public int getAttributTyp() {
        return TYP_GERAUSCHE;
    }
}
